The Bishop can move any number of squares diagonally if
its path is not blocked. Note that this Bishop starts on a
light square and can reach only other light squares. At
the beginning of the game, you have one "dark-square"
Bishop and one "light-square" Bishop.

The Knight moves in a
unique way from the other pieces. It hops directly from its
old square to its new square. The Knight can jump over
other pieces between its old and new squares. Think of the
Knight's move as an "L." It moves two squares horizontally
or vertically and then makes a right-angle turn for one
more square. The Knight always lands on a square opposite
in color from its old square.
