"I got strong ideas about my house. I'm going to hire the best architect and have him build it in the shape of a rook. Yeah, that's for me. Class. Spiral staircases, parapets, everything. I want to live the rest of my life in a house built exactly like a rook."

-- Bobby Fischer

 

 

RULES OF CHESS

 

Objectives & Setup

Pieces & Movement

- Queen, Rook

- Bishop, Knight

- Pawn, King

Special Moves

Check & Checkmate

Miscellaneous Rules

 

 

 

 

CHECK & CHECKMATE


The main goal of chess is to checkmate your opponent's King. The King is not actually captured and removed from the board like other pieces. But if the King is attacked ("checked") and threatened with capture, it must get out of check immediately. If there is no way to get out of check, the position is a "checkmate," and the side that is checkmated loses.

You may not move into check. For example, moving into a direct line with your opponent's Rook, when if there are no other pieces between the Rook and your King, is not a legal move. Otherwise, the Rook could "capture" the King, which is not allowed.

If you are in check, there are three ways of getting out:

  1. Capturing the attacking piece

  2. Placing one of your own pieces between the attacker and your King (unless the attacker is a Knight)

  3. Moving the King away from the attack

If a checked player can do none of these, he is checkmated and loses the game.

If a King is not in check, but that player can make no legal move, the position is called a stalemate and the game is scored as a draw, or tie.

 


 

 

 

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